About This Game BossConstructor is a game about building and flying your own spaceship. Assemble your own ships from a number of components and explore procedurally generated galaxies!Building your ShipAt the core of the game lies the ship editor. An editor that allows you to freely assemble your very own spaceships using a vast variety of (currently) over 60 modules. The way you build your ships determines how they behave and what they are capable of doing, and, as every module costs money, weight and energy, designing a good, efficient spaceship is a challenging yet rewarding task.Expedition and Sandbox ModeThe expedition mode lets you explore a procedurally generated galaxy inhabited by the von-Neumann; a constantly evolving AI species. You begin with a small, basic ship and advance as you complete missions, discover new enemy species, and scavenge more powerful or exotic components to improve your ship with. Alternatively, you can always build any ship you like without any constraints in the sandbox mode.Artificial IntelligenceBeing a single player game, a lot of attention is being given to the game's artificial intelligence system. The von-Neumann enemies you will encounter in the expedition mode have been painstakingly created using elaborate artificial evolutions, in which vast numbers of mutating ships have competed for survival. Several bonus game modes allow you to lean back and watch just how different AI species compete with each other for survival and how each generation evolves.FAQQ: Which are the supported platforms?A: The game supports Windows, Linux, SteamOS and MacOS. Mac users do still need to manually install Java though (worry not, it's free).Q: Will there be a multiplayer mode?A: Unfortunately implementing multiplayer support is exceedingly complex. Therefore I am focusing on providing a solid single player experience instead. Q: What types of ships can you build? A: Any ship built with the available modules is valid as long, of course, as the modules do not overlap. You can build ships with moving parts as well as ships consisting of multiple ship parts (which can be controlled individually). Q: How large can the ships be?A: You can add modules to your ship as long as they fit within the editor's boundaries and its 14x14 grid (which can be expanded to 18x18 using the integrity enhancer module). Q: How many module types are there? A: There are currently over 60 module types in the game (not counting visual variations). More modules will be added in the future. If you like, you can suggest your own ideas and if enough players like them, I will be happy to incorporate them in the game.Q: How does the artificial evolution work? A: The artificial evolution works by simulating a huge tournament in which mutated versions of existing ships compete with each other. The most successful ships, i.e. the ships which have dealt most damage to their enemies, proceed to the next round while the losers are eliminated.Q: Yeah, but should I buy it?!A: Are you kidding? Absolutely! ;) If you enjoy being a part of constantly-updated games during their development process, BossConstructor might just be what you've been looking for! Please, do feel free to check out the reviews of other gamers or the forums. Also, do keep in mind that the latest changes in Steam's refund policy actually allow you to return the game should you not enjoy it. 7aa9394dea Title: BossConstructorGenre: Action, Indie, RPG, SimulationDeveloper:Mirko SeithePublisher:Mirko SeitheRelease Date: 24 Oct, 2016 BossConstructor Torrent Download [Patch] bossconstructor guide. bossconstructor. boss constructor vs reassembly. bossconstructor cheats. bossconstructor download. bossconstructor wiki. boss constructor igg. boss constructor review It's rare these days to find a game that can hold my attention for a few days. Bossconstructor managed that and then some. This top down space shooter is more than meets the eye.Design your own ships, use your own imagination and come up with terrifying ships. Then take them into story mode or other challenges. You can be fast and aggressive, rely on speed and firepower, or you can be sneaky with cloaking and ranged weapons. You can be kiting with ranged weapons as well, or even just ram your opponent. You can be a turtling carrier or even your own factory, and send out your AI ships to defeat the enemy.As long as you are having fun with the ship, it's a good design. I like how the developer allows the players to find their own style, and play the game their way. There is little handholding and "overprotective" balancing here. I applaud that, the game is better for it, and most importantly, it's FUN.Pros:Fun GameplayDesign your own shipsRoom for lots of creativity in ship designsGreat Dev SupportChallenges, leaderboards and different game modesCons:Story Mode could be fleshed out moreA bug/crash here and there. Awesome DevBuy to support!. Game is awesome, like FTL and space pirates and zombies combined. I love the gameplay. However...investing hours into the game only to have my save files become randomly corrupted is a pretty significant issue to be having. I have played many other early access games without this particular issue. Until it is addressed it is pretty pointless to play this game as your progress will be randomly wiped when the save gets corrupted. my save right now simply doesn't even load..it just causes the game to crash. Fix this issue developer ASAP...or watch the game sales crash faster than my saves..... 8.5/10 It has potential to be a great 2D space game.Pros- beautiful atmosphere and visual effects (after turning off tactical grid in maps) Although ships' design look meh, I never thought that in-game graphic would looks much much better than what I see in YouTube videos I guess it's because they didn't turn off the grid during gameplay.- space looks lively, you can see AI ships do different things in space.- have good amount of contents, and a lot of adjustable options- editing ships is easy and fun like the way I enjoy in GalCiv3Cons- clunky UI, player can't access options menu while playing in a mission. Options are available in main menu only.- cannot restart mission unless you choose to go back to the main menu- lack of continuity feeling in Exploration mode. I feel like I'm just going through a number of missions instead of exploring space. My actions doesn't effect anything to the game world.I know that Story Mode will comes soon and it will add some continuity feeling. but I'm not sure if the story mode would have freedom complexity as much as FTL or Convoy.. Future of this game is so bright that I don't need to use any light modules on my ship.10/10 Get this game if you like space ship builder/combat games, if not buy anyway.Because you will love it either way :D Patch 191: Miscellaneous [beta]: Features/Balance:- Batteries now start 'full'. Therefore, you can now theoretically build ships without energy generation.- You can now change the game speed to slow the game down to 50%. - Increased the warpout time for the 'defend x' missions to 120 seconds.- Slightly buffed the weapon range attributes and fixed their attributes.- Decreased the rebound of the scatter gun from 25 to 10.- You can no longer use the repulsor beam to drive your own ship.- There is now a small delay before tooltips are displayed.- Made the flak cannon's aim more reliable.- The piston module now transmits energy inbetween ship parts.Fixes:- Fixed the speed filter buttons in the hangar. Thanks to Soar for the huge bug report thread!- Replicators should no longer 'remember' ship parts when moved. Also, they now report invalid placement if the replicated ship part contains other replicators.- Fixed a bug in the "follow ship part"-camera mode.- Fixed a bug causing the AI to chase ships that have warped out.- Flying modules no longer block laser beams.(In order to download this patch, please select the beta branch: http://steamcommunity.com/app/330100/discussions/0/353916584666075195/). Patch 120: Better key binding & Bug fixes: # 10.7 - You can now directly assign new keys to actions from within the editor (without going to the input settings). - You can now assign the shift, control and alt keys to actions.- You can now access the test mission from the exploration mode editor. If you find any exploits for this, please let me know. ;)- Added a tendency indicator to the trader panel. What will it be?... - Resolutions with odd aspect ratios are no longer shown in the list. - Fixed a bug preventing you from pressing the evacuate button.The next dev stream will be this sunday at 6 PM GMT on my Twitch channel. :). Patch 124: Fission Fragment Rocket: # 19.7. - Added the Fission Fragment Rocket from the dev stream.. Patch 183: More bug fixes part I: - Steam cloud sync now also syncs the research tree. Also, it now works with MacOS and Linux. - Fixed a bug which could occur when revisiting VN sectors. - Fixed a crash ocurring when docking the gambler in the Portuguese version.- The game no longer crashes when invalid ship files are present.- Fixed several typos leading to misplaced/missing string in non-English versions.. Progress Report 2016-03: I've made a new progress report video. You can watch it here:https://www.youtube.com/watch?v=RklFHWF4KDE
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BossConstructor Torrent Download [Patch]
Updated: Mar 25, 2020
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